Training
+4% damage per level.
Compare permanent upgrades, preview the next level’s price and calculate the cost of several levels. Check item unlocks before deciding what to buy.
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+4% damage per level.
+8 max HP per level.
+2.5% speed per level.
+5% experience per level.
+8% PokéDollars per level.
+5 luck per level.
+0.6 pickup range per level.
+0.2 regen per level.
+2 armor per level.
+1% crit chance per level.
+2% attack speed per level.
+3% area per level.
Unlocks the fourth move slot.
+1 vitamin slot per level.
+1 use of Refresh offers per run.
+1 use of Skip upgrade per run (gives you PokéDollars).
+1 use of Banish: removes one option for the rest of the run.
Level-ups offer 4 options.
You start with a Max Revive.
+25% research progress per level.
+1 slot for captured Alphas (from 2 to 3).
+5 Archive slots per level. Also, every 2 items you unlock give you 1 more slot. Archived items won't show up in Poké Balls or the shop.
The Ultimate charges 4% faster per level.
You can take 3 items from the Bag into each run (instead of 2).
Unlocks make items eligible for future runs. Prices are Stardust costs in the original game; this catalogue does not access your purchases.
+15% damage. When you take a hit you stop time: nearby enemies freeze in place for 3 s (every 20 s).
Item information →+20% area and +1 projectile. Every 8 s you open a rift that pulls in nearby enemies and then explodes.
Item information →Your Ultimate charges 25% faster. On cast, all your moves recharge and you gain +30% attack speed for 6 s.
Item information →Once per zone, when you faint you are reborn in flames with 50% HP and scorch everything around you.
Item information →+1 extra jump and +12% speed. Every 5 s a gust of wind hits and pushes away the enemies around you.
Item information →+10% damage. Every 6 s a solar beam strikes the strongest nearby enemy: a huge Fire explosion that burns.
Item information →Your moves can go up 2 more levels (up to 10) and fusions 1 more star (up to ★6).
Item information →Every 2.5 s lightning strikes 3 nearby enemies and may paralyze them (+1 bolt per unit).
Item information →Every defeated enemy has a 12% chance to leave a shadow that bursts instantly and curses those around it.
Item information →Frozen or chilled enemies burst into ice shards when they die and chill those around them.
Item information →Every KO has a 10% chance to release a whirl of leaves that cuts nearby enemies and heals you for 1% of HP.
Item information →The less HP you have left, the more damage: up to +60% at 25% HP or less. -25% healing received.
Item information →Every 6 s it marks the strongest nearby enemy: it takes 40% more damage from everything. If it falls, another is marked right away.
Item information →+10% PokéDollars. You gain +1% damage for every 300 ₽ you spend in the run (up to +30%).
Item information →From the next zone on, each zone brings 1 more Unown altar and 2 more Poké Balls.
Item information →+8 armor and -7% speed. When you land from a jump you cause a seismic wave that grows with your armor.
Item information →You instantly finish off enemies (not bosses) below 8% HP (+4% per extra unit).
Item information →You are invulnerable during the first part of a slide, and it recharges 10% faster.
Item information →Your hits have a 2.5% chance to put the enemy to sleep, and sleeping enemies can keep sleeping when hit.
Item information →+20% damage to stunned, rooted, paralyzed, frozen or sleeping enemies.
Item information →Meowth, his refreshes and the slot machine charge you 8% less (up to -24%).
Item information →Hitting a frozen enemy breaks the ice: +60% damage and shards that chill those around it.
Item information →If you stand still for a moment: +30% armor and +8% attack speed until you move.
Item information →Every 9 s you fish: a Magikarp leaps onto an enemy and soaks it. Sometimes a Gyarados bites...
Item information →+1 bounce to basic projectiles (Projectile and Burst) and +10% projectile speed.
Item information →Every level in between. One clear total.
Unlocks the fourth move slot. Maximum level: 1.
4th move · level 0 → 1
Archive adds five slots per Lab level. From level 1 onward, every two purchased unlocks from the 59-item catalogue add another slot. Six levels and all 59 unlocks give 59 Archive slots. Archived items stay out of Poké Balls and Meowth’s shop.